Halo Infinite Sens Converter
Convert your Halo Infinite sensitivity to another game, or another game's sensitivity to Halo Infinite.
Some values in this link were invalid and were ignored.
Your new sensitivity
- cm/360
- –
- in/360
- –
- eDPI (from)
- –
- eDPI (to)
- –
Where to find the sensitivity setting in Halo Infinite
Settings (F1 in game, Esc from the main menu) > Keyboard/Mouse > Mouse Sensitivity
Notes for Halo Infinite
Enter the result as Mouse Sensitivity. The conversion assumes the horizontal sensitivity scale (labelled Horizontal Sensitivity Scale or Sensitivity Scale (Horizontal)) is 1.0; with another scale, divide the result by it (for example scale 1.3: result / 1.3). The vertical scale is separate.
Halo Infinite turns 0.0225° per mouse count at sensitivity 1, and the turn scales linearly with the setting.
Conversion data last verified on .
Sources: gamepretty.com, gfinityesports.com, steamcommunity.com, sensgod.com
Halo Infinite sensitivity conversion factors
At the same DPI, multiply your Halo Infinite sensitivity by the factor to get the same cm/360 in another game. To go the other way, divide.
| Halo Infinite to | Multiply by |
|---|---|
| Apex Legends | 1.0227 |
| ARC Raiders | 16.532 |
| Black Mesa | 1.0227 |
| Call of Duty | 3.4091 |
| Counter-Strike 2 | 1.0227 |
| Cyberpunk 2077 | 2.25 |
| Deadlock | 0.51136 |
| Destiny 2 | 3.4091 |
| Escape from Tarkov | 0.18 |
| Fortnite | 4.0504 |
| Garry's Mod | 1.0227 |
| Half-Life 2 | 1.0227 |
| Helldivers 2 | 0.03927 |
| Insurgency: Sandstorm | 0.16071 |
| KovaaK's | 1.0227 |
| Left 4 Dead 2 | 1.0227 |
| Marathon | 6.8182 |
| Marvel Rivals | 1.2857 |
| Overwatch 2 | 3.4091 |
| Paladins | 2.4576 |
| Quake Champions | 1.0227 |
| Rainbow Six Siege | 3.927 |
| Roblox | 0.056557 |
| Rust | 0.2 |
| Team Fortress 2 | 1.0227 |
| THE FINALS | 22.5 |
| Titanfall 2 | 1.0227 |
| Valheim | 0.45 |
| Valorant | 0.32143 |
Battlefield 6 and Minecraft and PUBG: Battlegrounds and WARDOGS use non-linear scales, so there is no single factor; use the converter above.
Factors assume the default FOV. ARC Raiders: 70, vertical. PUBG: Battlegrounds: 80, third person. Rust: 75 (Rust's default graphics.fov).