Marathon Sens Converter
Convert your Marathon sensitivity to another game, or another game's sensitivity to Marathon.
Some values in this link were invalid and were ignored.
Your new sensitivity
- cm/360
- –
- in/360
- –
- eDPI (from)
- –
- eDPI (to)
- –
Where to find the sensitivity setting in Marathon
Settings > Keyboard / Mouse > Look Sensitivity
Notes for Marathon
Marathon's scale (yaw 0.0033) is half that of Destiny 2, Overwatch 2 and Call of Duty (0.0066), so at the same DPI your Marathon number is twice your Destiny 2 number and about 6.67x your CS2 number. Look Sensitivity only takes whole numbers (the menu shows 12 where ADS Sensitivity Modifier shows 1.0), and as of March 2026 there was no known way to set finer values, so the nearest whole number can be a few percent off the exact match. ADS Sensitivity Modifier is a separate slider and is not converted here.
Marathon turns 0.0033° per mouse count at sensitivity 1, and the turn scales linearly with the setting.
Conversion data last verified on .
Sources: bo5.gg, findmymouse.com, deltiasgaming.com, static.deltiasgaming.com, help.marathonthegame.com, web.archive.org, api.findmymouse.com
Marathon sensitivity conversion factors
At the same DPI, multiply your Marathon sensitivity by the factor to get the same cm/360 in another game. To go the other way, divide.
| Marathon to | Multiply by |
|---|---|
| Apex Legends | 0.15 |
| ARC Raiders | 2.4247 |
| Black Mesa | 0.15 |
| Call of Duty | 0.5 |
| Counter-Strike 2 | 0.15 |
| Cyberpunk 2077 | 0.33 |
| Deadlock | 0.075 |
| Destiny 2 | 0.5 |
| Escape from Tarkov | 0.0264 |
| Fortnite | 0.59406 |
| Garry's Mod | 0.15 |
| Half-Life 2 | 0.15 |
| Halo Infinite | 0.14667 |
| Helldivers 2 | 0.0057596 |
| Insurgency: Sandstorm | 0.023571 |
| KovaaK's | 0.15 |
| Left 4 Dead 2 | 0.15 |
| Marvel Rivals | 0.18857 |
| Overwatch 2 | 0.5 |
| Paladins | 0.36045 |
| Quake Champions | 0.15 |
| Rainbow Six Siege | 0.57596 |
| Roblox | 0.008295 |
| Rust | 0.029333 |
| Team Fortress 2 | 0.15 |
| THE FINALS | 3.3 |
| Titanfall 2 | 0.15 |
| Valheim | 0.066 |
| Valorant | 0.047143 |
Battlefield 6 and Minecraft and PUBG: Battlegrounds and WARDOGS use non-linear scales, so there is no single factor; use the converter above.
Factors assume the default FOV. ARC Raiders: 70, vertical. PUBG: Battlegrounds: 80, third person. Rust: 75 (Rust's default graphics.fov).