Marathon Sens Converter

Convert your Marathon sensitivity to another game, or another game's sensitivity to Marathon.

Your new sensitivity

–

    cm/360
    –
    in/360
    –
    eDPI (from)
    –
    eDPI (to)
    –

    Where to find the sensitivity setting in Marathon

    Settings > Keyboard / Mouse > Look Sensitivity

    Notes for Marathon

    Marathon's scale (yaw 0.0033) is half that of Destiny 2, Overwatch 2 and Call of Duty (0.0066), so at the same DPI your Marathon number is twice your Destiny 2 number and about 6.67x your CS2 number. Look Sensitivity only takes whole numbers (the menu shows 12 where ADS Sensitivity Modifier shows 1.0), and as of March 2026 there was no known way to set finer values, so the nearest whole number can be a few percent off the exact match. ADS Sensitivity Modifier is a separate slider and is not converted here.

    Marathon turns 0.0033° per mouse count at sensitivity 1, and the turn scales linearly with the setting.

    Conversion data last verified on .

    Sources: bo5.gg, findmymouse.com, deltiasgaming.com, static.deltiasgaming.com, help.marathonthegame.com, web.archive.org, api.findmymouse.com

    Marathon sensitivity conversion factors

    At the same DPI, multiply your Marathon sensitivity by the factor to get the same cm/360 in another game. To go the other way, divide.

    Marathon toMultiply by
    Apex Legends0.15
    ARC Raiders2.4247
    Black Mesa0.15
    Call of Duty0.5
    Counter-Strike 20.15
    Cyberpunk 20770.33
    Deadlock0.075
    Destiny 20.5
    Escape from Tarkov0.0264
    Fortnite0.59406
    Garry's Mod0.15
    Half-Life 20.15
    Halo Infinite0.14667
    Helldivers 20.0057596
    Insurgency: Sandstorm0.023571
    KovaaK's0.15
    Left 4 Dead 20.15
    Marvel Rivals0.18857
    Overwatch 20.5
    Paladins0.36045
    Quake Champions0.15
    Rainbow Six Siege0.57596
    Roblox0.008295
    Rust0.029333
    Team Fortress 20.15
    THE FINALS3.3
    Titanfall 20.15
    Valheim0.066
    Valorant0.047143

    Battlefield 6 and Minecraft and PUBG: Battlegrounds and WARDOGS use non-linear scales, so there is no single factor; use the converter above.

    Factors assume the default FOV. ARC Raiders: 70, vertical. PUBG: Battlegrounds: 80, third person. Rust: 75 (Rust's default graphics.fov).