Rainbow Six Siege Sens Converter

Convert your Rainbow Six Siege sensitivity to another game, or another game's sensitivity to Rainbow Six Siege.

Your new sensitivity

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    cm/360
    –
    in/360
    –
    eDPI (from)
    –
    eDPI (to)
    –

    Where to find the sensitivity setting in Rainbow Six Siege

    Options > Controls > Mouse Sensitivity Horizontal

    Notes for Rainbow Six Siege

    Assumes the default MouseSensitivityMultiplierUnit=0.02 in GameSettings.ini; if you changed it, multiply the result by 0.02 divided by your value. Horizontal and vertical sensitivity are separate, and per-optic ADS values (since Y7S3) are not converted here.

    Rainbow Six Siege turns 0.00572958° per mouse count at sensitivity 1, and the turn scales linearly with the setting.

    Conversion data last verified on .

    Sources: ultimatemove.eu, steamcommunity.com, ubisoft.com, sensgod.com

    Rainbow Six Siege sensitivity conversion factors

    At the same DPI, multiply your Rainbow Six Siege sensitivity by the factor to get the same cm/360 in another game. To go the other way, divide.

    Rainbow Six Siege toMultiply by
    Apex Legends0.26044
    ARC Raiders4.2099
    Black Mesa0.26044
    Call of Duty0.86812
    Counter-Strike 20.26044
    Cyberpunk 20770.57296
    Deadlock0.13022
    Destiny 20.86812
    Escape from Tarkov0.045837
    Fortnite1.0314
    Garry's Mod0.26044
    Half-Life 20.26044
    Halo Infinite0.25465
    Helldivers 20.01
    Insurgency: Sandstorm0.040926
    KovaaK's0.26044
    Left 4 Dead 20.26044
    Marathon1.7362
    Marvel Rivals0.3274
    Overwatch 20.86812
    Paladins0.62582
    Quake Champions0.26044
    Roblox0.014402
    Rust0.05093
    Team Fortress 20.26044
    THE FINALS5.7296
    Titanfall 20.26044
    Valheim0.11459
    Valorant0.081851

    Battlefield 6 and Minecraft and PUBG: Battlegrounds and WARDOGS use non-linear scales, so there is no single factor; use the converter above.

    Factors assume the default FOV. ARC Raiders: 70, vertical. PUBG: Battlegrounds: 80, third person. Rust: 75 (Rust's default graphics.fov).