THE FINALS Sens Converter
Convert your THE FINALS sensitivity to another game, or another game's sensitivity to THE FINALS.
Some values in this link were invalid and were ignored.
Your new sensitivity
- cm/360
- –
- in/360
- –
- eDPI (from)
- –
- eDPI (to)
- –
Where to find the sensitivity setting in THE FINALS
Settings > Mouse and Keyboard > Mouse settings > Mouse look sensitivity
Notes for THE FINALS
THE FINALS uses a very fine scale (0.001 degrees per count), so at the same DPI you multiply a CS2 or Apex sens by 22 and an Overwatch 2 sens by 6.6; it is not 1:1 with Overwatch 2. Some late-2023 guides give larger multipliers (CS2 x27.9, Valorant x88.74); current converters use 0.001, and since the December 2023 launch hipfire turn distance no longer depends on FOV. Mouse look sensitivity only takes whole numbers. Mouse zoom sensitivity multiplier, Scoped Zoom Sensitivity Multiplier and Mouse focal length sensitivity scaling are separate and are not converted here.
THE FINALS turns 0.001° per mouse count at sensitivity 1, and the turn scales linearly with the setting.
Conversion data last verified on .
Sources: kovaaks.com, findmymouse.com, thefinals.wiki, thegamer.com, reachthefinals.com, web.archive.org, charlieintel.com, sportskeeda.com, senslab.pro
THE FINALS sensitivity conversion factors
At the same DPI, multiply your THE FINALS sensitivity by the factor to get the same cm/360 in another game. To go the other way, divide.
| THE FINALS to | Multiply by |
|---|---|
| Apex Legends | 0.045455 |
| ARC Raiders | 0.73477 |
| Black Mesa | 0.045455 |
| Call of Duty | 0.15152 |
| Counter-Strike 2 | 0.045455 |
| Cyberpunk 2077 | 0.1 |
| Deadlock | 0.022727 |
| Destiny 2 | 0.15152 |
| Escape from Tarkov | 0.008 |
| Fortnite | 0.18002 |
| Garry's Mod | 0.045455 |
| Half-Life 2 | 0.045455 |
| Halo Infinite | 0.044444 |
| Helldivers 2 | 0.0017453 |
| Insurgency: Sandstorm | 0.0071429 |
| KovaaK's | 0.045455 |
| Left 4 Dead 2 | 0.045455 |
| Marathon | 0.30303 |
| Marvel Rivals | 0.057143 |
| Overwatch 2 | 0.15152 |
| Paladins | 0.10923 |
| Quake Champions | 0.045455 |
| Rainbow Six Siege | 0.17453 |
| Roblox | 0.0025136 |
| Rust | 0.0088889 |
| Team Fortress 2 | 0.045455 |
| Titanfall 2 | 0.045455 |
| Valheim | 0.02 |
| Valorant | 0.014286 |
Battlefield 6 and Minecraft and PUBG: Battlegrounds and WARDOGS use non-linear scales, so there is no single factor; use the converter above.
Factors assume the default FOV. ARC Raiders: 70, vertical. PUBG: Battlegrounds: 80, third person. Rust: 75 (Rust's default graphics.fov).