Helldivers 2 Sens Converter
Convert your Helldivers 2 sensitivity to another game, or another game's sensitivity to Helldivers 2.
Some values in this link were invalid and were ignored.
Your new sensitivity
- cm/360
- –
- in/360
- –
- eDPI (from)
- –
- eDPI (to)
- –
Where to find the sensitivity setting in Helldivers 2
Options > Mouse & Keyboard > Mouse Sensitivity
Notes for Helldivers 2
Helldivers 2 uses a coarse scale: 0.01 turns as far as 0.26 in CS2 (yaw 0.573, which is 1/100 of a radian per count), so at the same DPI your Helldivers 2 number is your CS2 number / 26.04, and the default 0.072 is about 27.7 cm/360 at 800 DPI. Hipfire does not change with Field of View. The slider is slightly imprecise (0.1 can end up as 0.10005, about 0.05%); hover over it and use the arrow keys to step by 0.01, or for an exact value edit Steam\userdata\<your id>\553850\remote\input_settings.config: under mouse_sensitivity = [ there are two numbers, each on its own line; replace both with your value and keep them on separate lines. Mouse Aim Sensitivity and Mouse Scope Sensitivity (0.1 to 2) are separate multipliers and are not converted here.
Helldivers 2 turns 0.5729578° per mouse count at sensitivity 1, and the turn scales linearly with the setting.
Conversion data last verified on .
Sources: gamingsmart.com, egamersworld.com, xbitlabs.com, primagames.com, mouse-sensitivity.com, web.archive.org, helldivers.wiki.gg, mouse-sensitivity-converter.com
Helldivers 2 sensitivity conversion factors
At the same DPI, multiply your Helldivers 2 sensitivity by the factor to get the same cm/360 in another game. To go the other way, divide.
| Helldivers 2 to | Multiply by |
|---|---|
| Apex Legends | 26.044 |
| ARC Raiders | 420.99 |
| Black Mesa | 26.044 |
| Call of Duty | 86.812 |
| Counter-Strike 2 | 26.044 |
| Cyberpunk 2077 | 57.296 |
| Deadlock | 13.022 |
| Destiny 2 | 86.812 |
| Escape from Tarkov | 4.5837 |
| Fortnite | 103.14 |
| Garry's Mod | 26.044 |
| Half-Life 2 | 26.044 |
| Halo Infinite | 25.465 |
| Insurgency: Sandstorm | 4.0926 |
| KovaaK's | 26.044 |
| Left 4 Dead 2 | 26.044 |
| Marathon | 173.62 |
| Marvel Rivals | 32.74 |
| Overwatch 2 | 86.812 |
| Paladins | 62.582 |
| Quake Champions | 26.044 |
| Rainbow Six Siege | 100 |
| Roblox | 1.4402 |
| Rust | 5.093 |
| Team Fortress 2 | 26.044 |
| THE FINALS | 572.96 |
| Titanfall 2 | 26.044 |
| Valheim | 11.459 |
| Valorant | 8.1851 |
Battlefield 6 and Minecraft and PUBG: Battlegrounds and WARDOGS use non-linear scales, so there is no single factor; use the converter above.
Factors assume the default FOV. ARC Raiders: 70, vertical. PUBG: Battlegrounds: 80, third person. Rust: 75 (Rust's default graphics.fov).