Insurgency: Sandstorm Sens Converter

Convert your Insurgency: Sandstorm sensitivity to another game, or another game's sensitivity to Insurgency: Sandstorm.

Your new sensitivity

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    cm/360
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    in/360
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    eDPI (from)
    –
    eDPI (to)
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    Where to find the sensitivity setting in Insurgency: Sandstorm

    Settings > Controls > Mouse > Look Sensitivity

    Notes for Insurgency: Sandstorm

    Converts Look (hipfire) sensitivity. Sandstorm's scale is coarse (yaw 0.14): a CS2 number is about 6.36x the Sandstorm number at the same DPI. Each scope has its own Scope Sensitivity value, which is not converted here.

    Insurgency: Sandstorm turns 0.14° per mouse count at sensitivity 1, and the turn scales linearly with the setting.

    Conversion data last verified on .

    Sources: xbitlabs.com, gamersdecide.com, sensgod.com

    Insurgency: Sandstorm sensitivity conversion factors

    At the same DPI, multiply your Insurgency: Sandstorm sensitivity by the factor to get the same cm/360 in another game. To go the other way, divide.

    Insurgency: Sandstorm toMultiply by
    Apex Legends6.3636
    ARC Raiders102.87
    Black Mesa6.3636
    Call of Duty21.212
    Counter-Strike 26.3636
    Cyberpunk 207714
    Deadlock3.1818
    Destiny 221.212
    Escape from Tarkov1.12
    Fortnite25.203
    Garry's Mod6.3636
    Half-Life 26.3636
    Halo Infinite6.2222
    Helldivers 20.24435
    KovaaK's6.3636
    Left 4 Dead 26.3636
    Marathon42.424
    Marvel Rivals8
    Overwatch 221.212
    Paladins15.292
    Quake Champions6.3636
    Rainbow Six Siege24.435
    Roblox0.35191
    Rust1.2444
    Team Fortress 26.3636
    THE FINALS140
    Titanfall 26.3636
    Valheim2.8
    Valorant2

    Battlefield 6 and Minecraft and PUBG: Battlegrounds and WARDOGS use non-linear scales, so there is no single factor; use the converter above.

    Factors assume the default FOV. ARC Raiders: 70, vertical. PUBG: Battlegrounds: 80, third person. Rust: 75 (Rust's default graphics.fov).