Insurgency: Sandstorm Sens Converter
Convert your Insurgency: Sandstorm sensitivity to another game, or another game's sensitivity to Insurgency: Sandstorm.
Some values in this link were invalid and were ignored.
Your new sensitivity
- cm/360
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- in/360
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- eDPI (from)
- –
- eDPI (to)
- –
Where to find the sensitivity setting in Insurgency: Sandstorm
Settings > Controls > Mouse > Look Sensitivity
Notes for Insurgency: Sandstorm
Converts Look (hipfire) sensitivity. Sandstorm's scale is coarse (yaw 0.14): a CS2 number is about 6.36x the Sandstorm number at the same DPI. Each scope has its own Scope Sensitivity value, which is not converted here.
Insurgency: Sandstorm turns 0.14° per mouse count at sensitivity 1, and the turn scales linearly with the setting.
Conversion data last verified on .
Sources: xbitlabs.com, gamersdecide.com, sensgod.com
Insurgency: Sandstorm sensitivity conversion factors
At the same DPI, multiply your Insurgency: Sandstorm sensitivity by the factor to get the same cm/360 in another game. To go the other way, divide.
| Insurgency: Sandstorm to | Multiply by |
|---|---|
| Apex Legends | 6.3636 |
| ARC Raiders | 102.87 |
| Black Mesa | 6.3636 |
| Call of Duty | 21.212 |
| Counter-Strike 2 | 6.3636 |
| Cyberpunk 2077 | 14 |
| Deadlock | 3.1818 |
| Destiny 2 | 21.212 |
| Escape from Tarkov | 1.12 |
| Fortnite | 25.203 |
| Garry's Mod | 6.3636 |
| Half-Life 2 | 6.3636 |
| Halo Infinite | 6.2222 |
| Helldivers 2 | 0.24435 |
| KovaaK's | 6.3636 |
| Left 4 Dead 2 | 6.3636 |
| Marathon | 42.424 |
| Marvel Rivals | 8 |
| Overwatch 2 | 21.212 |
| Paladins | 15.292 |
| Quake Champions | 6.3636 |
| Rainbow Six Siege | 24.435 |
| Roblox | 0.35191 |
| Rust | 1.2444 |
| Team Fortress 2 | 6.3636 |
| THE FINALS | 140 |
| Titanfall 2 | 6.3636 |
| Valheim | 2.8 |
| Valorant | 2 |
Battlefield 6 and Minecraft and PUBG: Battlegrounds and WARDOGS use non-linear scales, so there is no single factor; use the converter above.
Factors assume the default FOV. ARC Raiders: 70, vertical. PUBG: Battlegrounds: 80, third person. Rust: 75 (Rust's default graphics.fov).